Basic Dungeon. devlog #2


Hello there.

Recently i added some changes

  1. Xbox controller support.
  2. outline character on turn. Player - green, enemy - red, mob - blue
  3. Hit flash on getting damage and sfx.
  4. 3 new levels.
  5. Changed some levels to get difficulty more smoothly.
  6. Fix bug with pushing objects to portal.
  7. Defeat screen on die.

I hope now level sequence is more smoothly, but at the end you will have solid hard levels. Good luck:)

In the future i want to add enemies stats like stamina, damage, health to show on UI, it will help to make more predictable steps. Also i think there are too many puzzles and not many battle levels, it should be fixed with redesigning enemies with abilities make them unique challenge to pass. i wish to reach about 50 levels, for now the count is about 30 levels.

Outline:

Hit Flash:

Defeated Screen:

Files

basic_dang_0.3.zip Play in browser
24 days ago
Basic Dungeon v0.3.zip 36 MB
24 days ago

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