Basic Dungeon. devlog #2
Basic Dungeon » Devlog
Hello there.
Recently i added some changes
- Xbox controller support.
- outline character on turn. Player - green, enemy - red, mob - blue
- Hit flash on getting damage and sfx.
- 3 new levels.
- Changed some levels to get difficulty more smoothly.
- Fix bug with pushing objects to portal.
- Defeat screen on die.
I hope now level sequence is more smoothly, but at the end you will have solid hard levels. Good luck:)
In the future i want to add enemies stats like stamina, damage, health to show on UI, it will help to make more predictable steps. Also i think there are too many puzzles and not many battle levels, it should be fixed with redesigning enemies with abilities make them unique challenge to pass. i wish to reach about 50 levels, for now the count is about 30 levels.
Outline:
Hit Flash:
Defeated Screen:
Files
basic_dang_0.3.zip 19 MB
Jun 10, 2024
Basic Dungeon v0.3.zip 36 MB
Jun 10, 2024
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Basic Dungeon
cute puzzle game
More posts
- Basic Dungeon. devlog #336 days ago
- Basic Dungeon. devlog #1Jun 03, 2024
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