Basic Dungeon. devlog #1
Basic Dungeon » Devlog
Hello there.
It’s been about a year since I started making this game, periodically dropping it and coming back again. After 5 months pause I have returned to development. Hopefully this devlog will help me to stay in development process.
Generally it’s a very simple game, just need to put/push objects on target spots to open the door to the next level. There are 3 characters: Dwarf, Wizard and Meha. Each one with its own abilities. On each level player has 1-3 characters to complete a challenge.
Latest Changes:
- Added SFX and Music
- Added Menus: main, options, control, finish game and pause
- Added more sprite animations
- Particle effect on transmutate ability
- Floating text to show damage
- Remaking portal ability from collision bullet to using tweens, so now it’s more predictable and less buggy
- Some bugfixes, like redundant melee attack on death body etc.
- Turn-base fixes
- Added hints of input
- Repaint fire, wizard, knockback
Visual changes:
old version:
- Bug with mines, somehow on double mine turn-base manager was crashed.
- Bug with portal and movable object.
- Old prison level.
new version:
- Double mine is not breaking turn-based manager
- Portal works with movable objects
- New prison level.
Get Basic Dungeon
Basic Dungeon
cute puzzle game
More posts
- Basic Dungeon. devlog #358 days ago
- Basic Dungeon. devlog #2Jun 10, 2024
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